04 — playground

The Lab

Where I experiment — motion, color systems, and small playable things. Proof that solid engineering can still be fun.

GPU fluid dynamics

A real-time fluid solver running on the GPU — Navier-Stokes on raw WebGL2 shaders, zero libraries. Drag to push dye that swirls and dissipates, tinted live by the active accent.

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Audio-reactive visualizer

A 3D scene that dances to sound — a noise-displaced sphere and a radial spectrum built with Three.js, driven by a Web Audio FFT and glowing in the active accent. Press play for the built-in track, drop your own, or use your mic.

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Signature animation

An interactive particle field that reacts to your cursor, rendered on <canvas> and tinted by the active accent.

Color palettes

My go-to accent palettes. Click any swatch to re-theme the entire site instantly.

Mini game — Grid Snake

A tiny Snake built on the grid motif. Fully embeddable via <iframe>, and it borrows the current accent color.

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Mini game — Lucky Draw

A separate React PWA I built for live prize draws — spin the Wheel of Names, or race cars, fish, and horses to a winner, finished with confetti. Embedded here; opens full screen.

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